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Pluermia Smart Creator Logo PlumeriaSC 4
Above is a picture of the Donut Pong Game inside PlumeriaSC 4


Features
  • Distribute apps right away since all assets like sound, graphics, and text are included in one HTML file.
  • Visually interact with the 3D scene instantly instead of manually typing numbers and text.
  • The interface gently introduces object-oriented programming (OOP) concepts.
  • Bonus features include a physics engine for planets and Constructive Solid Geometry (CSG) for graphics shapes.
  • Browser based and cross-platform with nothing to install.


No Errors
PlumeriaSC is designed to stop the top three errors in developer environments today:
  1. Syntax Errors: PlumeriaSC automatically removes syntax errors before they start.
  2. Runtime Errors: Runtime errors cannot happen because PlumeriaSC will not let you insert a task of the wrong type.
  3. Infinite Loops: PlumeriaSC uses an artificial intelligence algorithm to stop developers from ever creating infinite loops.
Most written programming languages can create these three major errors:
  1. Syntax Errors: If the syntax of your code is not correct an error is thrown and the application will not build or run. To fix a syntax error you have to search for the line it is on and find where it is on that line.
  2. Runtime Errors: These usually occur when a variable type is not correct. It can cause crashes that leave you wondering where the error is in your code.
  3. Infinite Loops: If an infinite loop occurs your application can slow down considerably and freeze. Most developer environments show very little data as to where the infinite loop really happened.


Pricing Plans
Features PlumeriaSC 4 PlumeriaSC 4 + Extended
Distribute Games Windows, Linux, Mac and Web Same
Download Length One Download and Use it for Life Same + 1 Year of Free Updates
Price Contact For Pricing Contact For Pricing
Purchase PlumeriaSC 4 PlumeriaSC 4 + Extended Download Service
Contact Us
Contact Us
Want to see how simple and easy PlumeriaSC truly is? Watch our introduction video tutorial "Hello Whirled!"
The History

PlumeriaSC 3 History:

Released July 2016 it is the first version that uses the name "Creator". The interface is like an Integrated Developer Environment (IDE) which is known as the project browser and a realtime visual 3D program known as the simulator. The project browser and simulator are integrated into a single window for easy development. The interface is built from the ground up in OpenGL and is inspired by Smalltalk and Objective-C. The four core goals were to make the development of apps easy, immersive, three-dimensional, and error free.

Plumeria Smart Creator 3 Picture of an Apple in PlumeriaSC 3


PlumeriaSC 2 History:

Released February 2014 PlumeriaSC 2 was designed to be educational thus the custom chalkboard interface. PlumeriaSC 2 is one if not the first 3D developer environment on the iPad. The flow charts are similar to PlumeriaSC 1 except more information can be added in a smaller space on the chart.

Plumeria Smart Charts 2
Picture of a chalkboard flow chart in PlumeriaSC 2


PlumeriaSC 1 History:

Released May 2012 the idea to use flow charts as a programming language was born. Once the flow charts were ready for production PlumeriaSC converted them to source code projects for Xcode. Amazingly it had an auto-save feature and could develop both Mac and iOS apps in the same project several months before Apple did in Xcode. The iOS simulator could even simulate moving the accelerometer of a phone.

Plumeria Smart Charts 1
A picture of a flow chart in PlumeriaSC 1


Plumeria Smart Creator 4 Uses: WebGL
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